Tutorial Post 5

Unfortunately, I missed my last tutorial on the 23rd of March due to illness. Although I missed a chance to get some feedback on my latest work, I was confident in what I was doing as I had plenty of contact with the animation team, and plenty of research, to make sure my creative choices were justified. Unfortunately, I’m still yet to receive any updated animatics, meaning I’m still working with the same animatic as I have been from the start. This has prevented me from syncing sounds like footsteps, however, information from the animators has kept me busy enough.

At my latest tutorial, I showed my tutor some of the music that I had been composing for Heavy Metal. He told me that he was happy with the second piece, which was composed in sync with the visuals, but thought that something felt wrong with the first synthpop-like piece. He said that the drums were too protruding and recommended I watch Flash Gordon for some references. After watching the film, and listening to the soundtrack of The Neverending Story again, I’ve come to realize that the drums were indeed too noticeable. I think it would be wrong to remove them completely but they could certainly be lowered in volume and altered with an EQ plugin to help them blend into the mix better. Having them stand out seems more like an element of modern synthwave rather than classic synthpop.

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