Learning Outcomes

My Aim

For my second audio project, I aim to produce all the audio (including foley and music) for an upcoming animation.

Objectives

1. Comply with the animators’ audio requirements even if we have any creative differences.

2. Decide on a suitable method of recording a piano piece and then implement it.

3. Create, or source, some suitable 1930s car sound effects.

4. Deliver my work to the animators in a form that they deem suitable.

Learning Outcomes

1. Learn ways in which music is used in film and animation.

2. Learn methods of producing gun sound effects.

3. Using references from other films, learn when it is appropriate to pan sound and music and utilize the stereo field.

4. Learn ways of effectively communicating with clients.

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